And you better believe the team is working on some serious multiplayer options, with co-operative play, team deathmatch and free-for-all modes already confirmed. Better still, the engine's chopper-sim background is set to produce some top-notch vehicular action, with both airborne and ground vehicles available through the course of the 20 missions.
These are set to include attack choppers, humvees and maybe more, though as no vehicles had been implemented last time we played the game, it's hard to see the developers expanding much on this list it's due to ship in October. How the addition of vehicles will figure into multiplayer is yet to be seen, but it certainly suggests some interesting possibilities humvees vs technicals, anyone?
The upshot of all this is that while Black Hawk Down is still very much a Delta Force game at heart, it's a far more complete and accomplished example than any before it.
As if we were in any doubt of this, we played through a couple of the game's 20 missions with Novalogic producer Ed Gwynn, who was keen to impress upon us the amount of variety and complexity we can expect come October.
They didn't want to shoot these guys. I mean, some of them were using women as shields. And as much as we want the game to be action-filled and fast, we want to get some of that complexity in there too," says Ed. The mere idea of enemies using women as human shields certainly suggests a brave design stance on Novalogic's part, though we've since been assured that such devices will not be used in the game. It nevertheless points to an ambitious approach to enemy Al, one that we can only pray they follow through on.
Ed explains: "We're pushing to have some smart Al. For example, if you surprise the enemy, say approaching from behind and getting them at gunpoint, they'll drop their gun and submit. Hopefully players will figure out that they don't have to kill everything, just get them worried.
To give you a better idea of the overall feel of the game, the main level we played, and the one most suggestive of Ridley Scott's film, begins in a US base on the outskirts of Mogadishu. As soon as the level loads up, the familiar buzz of radio chatter reminds you that you're back in the world of Delta Force, a place where rigorous military authenticity is a point of pnde. After a quick jog across the dusty base, you're given the ominous order to hop aboard a Black Hawk helicopter and prepare for an assault on Mogadishu.
Soon afterwards, you take to the air. A single false move at this stage could see you tumbling to your death, but soon enough you're approaching downtown Mogadishu, and are far too busy trying to pick off tangos through your rifle scope to worry about such trivialities.
Your journey comes to an end atop a terrorist-infested building in the centre of town, whereupon you hop off and continue on foot. It's an exciting way to introduce a level, one influenced as much by games like Medal of Honor as any Hollywood account, and Ed assures us that the entire game will be infused with this impressive sense of cinema.
However, not every mission is going to be such a straightforward urban assault, and other levels promise a variety of closequarters and long-range combat missions, as well as stealth, sniping and recon. If you want to be the Rambo guy and go and shoot everybody, you can try. Or you can be really sneaky, maybe not kill anyone at all. There's always a couple of different ways to play the game.
But then, you're not going to have unlimited ammo, so if you're out there drilling everyone down, all of a sudden, hey. It's a bit of balancing act, but we think we've got it right. The way things are shaping up, we've got no reason to argue, though it's going to be a sprint to the finish if Black Hawk Down is to hit its over-ambitious October release date.
With a game this promising, let's just hope it doesn't come out half-cocked. Ridley Scott's movie Black Hawk Down riveted audiences in with its story of modern war and heroism. Along with Saving Private Ryan, it helped redefine the war movie genre with its realistic portrayal of war that was more than just an old John Wayne flick with bloodless battles and noble heroes, but rather a dark portrayal of what war is really like.
Needless to say, it raked in millions at the box office, so what's the next step to financial gain? Make a lackluster videogame that will sell well no matter what, of course. Thankfully, Delta Force: Black Hawk Down breaks the mold and delivers the same thrill-ride on your PC that can be had at the movie theatres. DF: BHD is loosely based on its namesake - key word being loosely. Its all mission based, but there's no cohesion that links everything together, which is a shame since the movie had such an engaging and rich story that could've added some real life to the game.
It doesn't try to be a tactical thriller like so many games nowadays. Instead, it goes back to the basics of the first-person shooter genre: pure, unadulterated action. Sure, every now and then you'll have to come up with tactical plans to accomplish missions, but for the most part, it's a straightforward action - and boy is it fun. Whether you're fighting your way through the demolished streets of Somalia or flying high in a Black Hawk, it's an exciting and immersive experience.
Along with the long single player campaigns, NovaLogic also included a great multiplayer game. It's all standard stuff and the there's plenty of interesting maps, though they are a bit large so matches with small numbers will be strained for action.
Sadly, the AI isn't up to par with the rest of the game. Enemies will tend to cower or run around aimlessly when they feel they're overpowered. This would usually be regarded as realistic AI, but they cower a lot, which makes them little more than sitting ducks. To compensate, they're thrown at you by the truckloads so it doesn't really affect the difficulty, but it can really cheapen the experience after killing the hundredth mindless drone.
Squad AI is equally as bad. It feels like they're just following the leader, forcing you to be a one-man army for most missions. Utilizing a flight simulator engine, DF: BHD sports beautifully lush and unhindered landscapes, and there's virtually no fog to be seen. Character models look very nice with fluid animation, although there could be more variety among character's appearances. Framerates are solid as well. I could run almost everything at the highest setting on my mid-end machine without a significant loss in framerates.
Some may be turned off by the fact that Delta Force: Black Hawk Down isn't particularly deep, but this is perfect for gamers who are looking for frantic and intense action in their first-person shooter. Sure, but it's fun all the same. Delta Force: Black Hawk Down. In late , the United States launched dual military operations in Mogadishu Somalia. Experience the intense combat of Operation Restore Hope in this ground breaking first person shooter.
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As a Delta Force operative participate in a number of daring and intense raids against the oppressive Somali warlords in and around Mogadishu. Features Engage in Close Quarters Battle in a maze of city streets or snipe across the plain with Delta Force's signature long-range engagements Open fire from heavy weapons mounted in Black Hawk helicopters or on Military Vehicles Gear up with an arsenal of authentically modeled weapons used in the streets of Mogadishu New AI system drives unprecedented teamwork with your fellow soldiers and enemies that skillfully hunt you down Fight through a variety of compelling missions, each with multiple objectives Nonstop, large-scale multiplayer action over LAN or via NovaWorld Powered by a new game engine optimized to showcase the latest 3D graphics and processor technology Developed with direction from Special Operations Forces advisors on realistic tactics, situations and details.
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